Access to these unique workflows and features is available through either monthly subscription or upfront payments, with plans starting at $19.99 per month. Sound Particles 2.0 introduces licensing options to suit everyone, from multiroom facilities and film productions, through to independent professionals and home audio enthusiasts. New Licensing Models For Sound Particles 2.0 Build complex immersive projects using prerecorded 5.1, 7.1 or Ambisonics encoded material.įurther enhancements include a VR Client Application, desktop-based VR slider control of parameters, an enhanced audio I/O module with output VU metering and recall for multichannel virtual microphone templates. Windows Support – Sound Particles 2.0 is Windows and macOS compatible.Īmbisonics and surround file import - ability to import up to 6th order Ambisonics files. From a simple doppler pass to hundreds of sound sources in a battle scene, Sound Particles 2.0 facilitates instant feedback for realtime adjustment of complex sound designs.īinaural Monitoring – monitor and audition immersive audio creations with direct binaural output to headphones, avoiding traditionally complex DAW import and routing requirements. Realtime Render – audition projects in realtime, whatever the scene. Tag graphical components and automatically track keyframes, saving time by streamlining workflows for dynamic objects. Import native CGI animations, such as Autodesk’s .fbx files. New Features In Sound Particles 2.0ĬGI Integration – following extensive use on productions from the industry’s leading animation studios, Sound Particles 2.0 adds CGI metadata recognition. Introduced in 2016, Sound Particles offers unique and efficient workflows for sound designers, increasing creativity and reducing the time needed to create and record complex sound effects in virtual 3D environments.
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